Holy Battery Killer Batman!

20 05 2010

If you are a portable Mac user who downloaded the recent Steam gaming program you might want to prevent it from running every time you boot your computer. On my MacBook Pro I have noticed that simply leaving the program running in the dock halves my battery life! It goes from six hours to three. Closing the app restores my computers miserly energy consumption.

Leave the 'Run Steam when my computer starts' option unchecked.

Also, each time I run the Steam app my computer downloads a 21 Megabyte patch. That’s annoying.





Throw Away Your Emulators! Steam is Coming to Mac!

10 03 2010

Perhaps the single biggest knock against Apple since switchers starting switching is the lack of games. But in one fell swoop Valve software has eliminated this obstacle. Valve joins Blizzard as a cross platform PC developer. All we need now is Mac games from BioWare and I would never need another Windows license.

Valve will be releasing the following for Mac:

  • Steam client
  • Portal
  • Team Fortress 2
  • Left 4 Dead 2
  • Portal 2

Benefits include:

  • Buy the game once, play it on both platforms.
  • Gamers can multiplay against each other regardless of platform.
  • These are native Mac ports – not crappy emulators.
  • Source Engine games can be instantly compiled to run on the Mac – games like the Ship and Zeno Clash should be cross platform too now.




How Could Apple Make Mac Gaming Better?

17 10 2009

I think Apple needs a Mac app store – and I think one is coming very soon. Like the iPhone, casual games will demonstrate demand for good games and the big players will smell a market they want a piece of.

What makes me think Apple could strike Gold twice? Read the rest of this entry »





Looking for Apple Cider? Join the Porting Team

3 10 2009

Lots of traffic comes here looking for Cider information – Cider is a windows emulation technology for Mac, a cousin of Cedega on Linux. There are many official game ports from EA, Ubisoft and indies that use Cider ‘wrappers’ to make their games work on OS X. A community has sprouted up that seeks to port more and more games to OS X – due to the lack of official developer/publisher support of the Mac.

This produces a constant stream of new releases (many are games that time has forgotten – something that has its own unique charm). If you want to learn more, head over to the Porting Team website and register for the forum (my handle is Scary Perry).

Maybe someday the ease with which normal people are porting Windows/DOS games to OS X will encourage game developers to support the Mac.





Cider Does Not Equal Piracy

27 09 2009

Why does this warrant a post? I came across another blog that equated the two together, and generally had bad things to say about the Cider scene. The two points I had issue with were:

  1. Cider porting is a lazy way to support the Mac platform.
  2. Cider somehow encourages or accelerates piracy.

On the first point, how much time and effort is put into a project is a product of how much money you are likely to generate from it. The Mac gaming market is tiny, beset on all sides by piracy. If my memory serves me (and I have used Apple and Macs since the very beginning), this has always been the case. Cider makes it possible for us to get games on our platform that we would not otherwise get. We also get them faster – for examples see the EA and Ubisoft titles that shipped within months of their PC cousins.

Laziness has nothing to do with it. This approach is calculated as the only cost-effective way to get new games into our hands. I won’t look a gift horse in the mouth even if it means I am only getting 50% of the performance from the hardware I have.  If it really bothered me I could vote with my wallet and run the Windows version in boot camp (or my Mass Effect partition as I like to call it).

The blogger’s second point is that Cider encourages piracy. That is nonsense. Nothing could make piracy on the Mac more prevalent – our market is saturated with it. What unofficial Cider ports do is sell more PC games by providing community developed Cider or Chromium wrappers. Just buy the game on Steam or Direct2Drive at whatever insane weekend promo price they happen to be running and enjoy. Not one of my Cider games are pirated – but only a few are official (Spore, Prince of Persia).

Cider is simply an emulation layer – the games are not modified in any way.

My hunch is that Trans Gaming are happy the community is showing publishers the ease with which games are ported because it will encourage more concurrent releases on Mac (and more middleware sales to Trans Gaming). If hobbyists can do it, why not put a couple of people on a porting project and make some money? One way or another, a publishers game is coming to Mac – whether they like it or not.

[update]: PC World has a story on this too. It is pretty bad journalism as you could just as easily say, ‘Internet Used to Pirate Games’ or ‘Electricity Used to Pirate Games.’  It takes me about 1-2 hours to port a Windows game that I bought to Mac using Cider. So I don’t know why publishers can’t do the same.





Snow Leopard is Faster in Games!

20 09 2009

I bought the official Cider port of Prince of Persia for a few reasons:

  1. It was cheap – www.mupromo.com had the game for $25 (sans DRM)
  2. Ubisoft makes quite a few games that I like  - including Assassin’s Creed and Prince of Persia
  3. Every once in a while you have to support a big Mac publisher out of principle
  4. Indie games are great, but sometimes you just need a big budget extravaganza

Initially I was quite bummed, as the performance on my MacBook Pro was pretty bad under 10.5.8. Changing between the 9400m and 9600m GT netted no frame rate improvement. My LCD’s native resolution was out of the question – 1440*900 was no good. But neither were lower resolutions down to 720p. Yikes!

After my 10.6.1 upgrade, Prince of Persia plays much better. Using the 9600m GT I have the game running smoothly at 1440*900 (low) and the game looks great. The art style is terrific and makes up for low visual settings required for a decent frame-rate. Action platforming games such as Prince of Persia really benefit from a steady frame-rate because timing is everything.

Not a scientific test at all. But it should give hope to my fellow Mac gaming sufferers.





Ciderized Games on 9400m

23 08 2009

I see a lot of people stopping by on their quests for Cider nirvana to satisfy their un-satiated Mac gaming appetites. You think smart game publishers would see this and spend the necessary 20 hours to have one person port a hot Windows game to the PC. But whatever.

I’ve followed instructions to get a few games up and running. I tried them out on the Unibody MacBook (9400m) and Penryn iMac (2400XT). These GPUs are the lowest of the low. You folks with RADEON 2600 or Geforce 8600m GT cards are laughing.

  • Elder Scrolls: Oblivion – playable at 1280*800 but turn everything way down, not playable on 2400XT.
  • Command & Conquer Red Alert: just barely playable at 1280*800 at min details on 9400m, not playable on 2400XT.
  • Neverwinter Nights 2 – playable at 1280*800 at low/med details, not playable on 2400XT.

Turning settings down (resolution) even further might help the iMac.

Playable in my opinion means 20-30 fps. In other words only slight slow down.





List of Windows Games Ported to Mac Using Cider

2 07 2009

Taken from the iBrain forums:

List of cider ported games and their porter:

A-10 Cuba (CrossOver Wrapper) – beber666
Another World Enhanced Version
Assassin’s Creed – locoputo
Audiosurf (CrossOver Wrapper) – zero
Baldur’s Gate + ToSC – thedoctor45
Baldur’s Gate 2 + Throne of Bhaal – thedoctor45
Battlefield 2 – le grand stroumph & thedoctor45
Battlefield 2142 – official Transgaming port
Battlefield Vietnam – dagoWATT
Black & White – ameeps (PPC Official version is out but no UB patch)
Braid – Devilhunter Read the rest of this entry »





Recently Switched to Mac? Have Some Old Windows Games You Love?

18 04 2009

I recently came across this section of the Insanely Mac forums.

kotor1

Resourceful hackers have managed to strip the Cider libraries from recent ports of PC games like Spore, Red Alert and Prince of Persia. This allows them to create community supported Mac ports of old games like Knight of the Old Republic, Jade Empire and Oblivion. Read the rest of this entry »





Macheist Bundle: $557 worth of stuff for $39!

24 03 2009

As sweet as their puzzle-solving-for-free-software hi-jinx are, Macheist has really outdone themselves with their annual fund raising bundle. If you want to get in on the fun click here.
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25% of all proceeds go to charity and there are some great apps here.

  • iSale – Easy to use front end to eBay with Dashboard and iPhone integration
  • SousChef – awesome cooking program complete with shopping lists
  • World of Goo – one of the best indie games ever
  • PhoneView – power tools for iPhone
  • LittleSnapper – bigger, better Snap