Looking for Apple Cider? Join the Porting Team

3 10 2009

Lots of traffic comes here looking for Cider information – Cider is a windows emulation technology for Mac, a cousin of Cedega on Linux. There are many official game ports from EA, Ubisoft and indies that use Cider ‘wrappers’ to make their games work on OS X. A community has sprouted up that seeks to port more and more games to OS X – due to the lack of official developer/publisher support of the Mac.

This produces a constant stream of new releases (many are games that time has forgotten – something that has its own unique charm). If you want to learn more, head over to the Porting Team website and register for the forum (my handle is Scary Perry).

Maybe someday the ease with which normal people are porting Windows/DOS games to OS X will encourage game developers to support the Mac.





Cider Does Not Equal Piracy

27 09 2009

Why does this warrant a post? I came across another blog that equated the two together, and generally had bad things to say about the Cider scene. The two points I had issue with were:

  1. Cider porting is a lazy way to support the Mac platform.
  2. Cider somehow encourages or accelerates piracy.

On the first point, how much time and effort is put into a project is a product of how much money you are likely to generate from it. The Mac gaming market is tiny, beset on all sides by piracy. If my memory serves me (and I have used Apple and Macs since the very beginning), this has always been the case. Cider makes it possible for us to get games on our platform that we would not otherwise get. We also get them faster – for examples see the EA and Ubisoft titles that shipped within months of their PC cousins.

Laziness has nothing to do with it. This approach is calculated as the only cost-effective way to get new games into our hands. I won’t look a gift horse in the mouth even if it means I am only getting 50% of the performance from the hardware I have.  If it really bothered me I could vote with my wallet and run the Windows version in boot camp (or my Mass Effect partition as I like to call it).

The blogger’s second point is that Cider encourages piracy. That is nonsense. Nothing could make piracy on the Mac more prevalent – our market is saturated with it. What unofficial Cider ports do is sell more PC games by providing community developed Cider or Chromium wrappers. Just buy the game on Steam or Direct2Drive at whatever insane weekend promo price they happen to be running and enjoy. Not one of my Cider games are pirated – but only a few are official (Spore, Prince of Persia).

Cider is simply an emulation layer – the games are not modified in any way.

My hunch is that Trans Gaming are happy the community is showing publishers the ease with which games are ported because it will encourage more concurrent releases on Mac (and more middleware sales to Trans Gaming). If hobbyists can do it, why not put a couple of people on a porting project and make some money? One way or another, a publishers game is coming to Mac – whether they like it or not.

[update]: PC World has a story on this too. It is pretty bad journalism as you could just as easily say, ‘Internet Used to Pirate Games’ or ‘Electricity Used to Pirate Games.’  It takes me about 1-2 hours to port a Windows game that I bought to Mac using Cider. So I don’t know why publishers can’t do the same.





Ciderized Games on 9400m

23 08 2009

I see a lot of people stopping by on their quests for Cider nirvana to satisfy their un-satiated Mac gaming appetites. You think smart game publishers would see this and spend the necessary 20 hours to have one person port a hot Windows game to the PC. But whatever.

I’ve followed instructions to get a few games up and running. I tried them out on the Unibody MacBook (9400m) and Penryn iMac (2400XT). These GPUs are the lowest of the low. You folks with RADEON 2600 or Geforce 8600m GT cards are laughing.

  • Elder Scrolls: Oblivion – playable at 1280*800 but turn everything way down, not playable on 2400XT.
  • Command & Conquer Red Alert: just barely playable at 1280*800 at min details on 9400m, not playable on 2400XT.
  • Neverwinter Nights 2 – playable at 1280*800 at low/med details, not playable on 2400XT.

Turning settings down (resolution) even further might help the iMac.

Playable in my opinion means 20-30 fps. In other words only slight slow down.





Recently Switched to Mac? Have Some Old Windows Games You Love?

18 04 2009

I recently came across this section of the Insanely Mac forums.

kotor1

Resourceful hackers have managed to strip the Cider libraries from recent ports of PC games like Spore, Red Alert and Prince of Persia. This allows them to create community supported Mac ports of old games like Knight of the Old Republic, Jade Empire and Oblivion. Read the rest of this entry »